- Good design - leads people's eyes. We (the designer) tells them how we want them to read.
- There is a hierarchy of information. The designer can present the information so that the reader reads/accesses the information in the order you want - the most important information first.
- Nothing should be random
- By the end of the semester - each student will present their logo, their visual identity.
- Adobe programmes - Illustrator - produce illustrations, Photoshop - manipulate images, InDesign - Layout.
Important - No more than three colours in a design and no more than three typefaces (two is probably too many)
Remember when designing you should create two version, including the REVERSED image.
Useful links:
In producing our logos (including applying it to a business card), students can follow this process:
- Collect benchmarks - examples of what you like - add these to your visual diary
- Analyse what works in the benchmark examples
- Based on your analysis, start doing rough thumbnails. You may find you do hundreds.
- Choose three of the roughs that you like, and focus on them more fully.
Important:
Read as many Computer + Arts magazines as possible. If you like something cut it out and add it to your visual diary. Visit the library for these resources.
No comments:
Post a Comment